I loved Aldburg, the overgrown hometown of Éomer. I especially liked the layout of the crafting hall, with the crafting guilds downstairs and each room having the crafting stations it needs, while the central main room has the vault, auctioneer, forge/relic master, supplier, mailbox etc. The building itself is beautiful too with the light streaming through the stained glass windows.
Helm's Deep and Big Battles were a stumbling block. They were such a necessary part of the Epic quest line but it was frustrating trying to understand how big battles worked. Eventually I found the videos by Cithryth on Youtube which gave me tips on what to focus on and helped me finish Volume 3, Book 13.
Just in case they can help others with big battles:
- LOTRO Lore-master Episode 28: Helm's Dike
- LOTRO Lore-master Episode 30: Deeping Wall
- LOTRO Lore-master Episode 32: Deeping Coomb
- LOTRO Lore-master Epidode 34: Glittering Caves
- LOTRO Lore-master Episode 35: The Hornburg
The last region in West Rohan that I thought was quite interesting was Dunharrow in Kingstead, where the army and refugees are camped out before the doors to the Paths of the Dead. The winding path up the mountain with the carved statues staring out at you was rather ominous, especially at night time.
|Púkel-men statues overlooking the Stair of the Hold|