I like how in LOTRO there are new crafting recipes available at regular intervals so if your character gets stuck for gear drops while levelling you can always make something that will be close to their level. I like how LOTRO gave the option to make several different stat variations of the same recipe - for example, a tanking sword, a DPS sword or a caster's sword (lore-master/minstrel). The essence slot system is a sad departure from this, but it does give a lot of customisation options.
The farming and scholar professions are some of the most fun and interesting crafting experiences I have ever had in gaming. Optimising crop yields, cross-breeding pipe-weed seeds, hunting for artifacts in old ruins and collecting ingredients from various sources to make beautiful dyes have provided many hours of entertainment.
Gathering Profession Guides
- Farmer: A LOTRO Farmer's Journal
- Farmer: Farming Pipe-weed
- Prospector: A Quick Guide for Prospectors
- Scholar: Scholars and Dye-making
- Scholar: Scholar Artifacts
Crafting Profession Guides
- Tailor: A Quick Guide for Tailors
- Tailor: Tailor-made Crafted Light Armour (gallery)
- Tailor: Hand-stitched Crafted Medium Armour (gallery)
- Metalsmith: Forged Crafted Heavy Armour (gallery)
- Weaponsmith/Woodworker: Crafted Weapons (gallery index)
- Woodworker: Minstrel Instruments (gallery)